Controls操作与记号Classic / Modern 操作说明、数字小键盘记号和常用按键别名。Classic ControlsModern ControlsNumpad NotationNicknames
HUD战斗界面解释 Vitality Gauge、Drive Gauge、Timer、Round Count、图标和血条参考。Battle HUDHUD IconsHealth Bar Reference
Gauges资源槽与 Drive 系统Drive Gauge 是比血条还关键的全员机制,管理不好会进入 Burnout。Drive GaugeBurnoutDrive ImpactPerfect ParryDrive RushOverdriveSuper Art
Offense进攻体系普通技、必杀技、投、Counter / Punish Counter、角落眩晕、连段和压制结构。Normal MovesSpecial MovesThrowsThrow LoopCombos and BlockstringsSafe Jumps
Defense防守体系防御、拆投、起身、防守反击、Armor、对空与惩罚的完整防守框架。BlockingThrow EscapeWake-upReversalsAnti-AirsPunishes
Movement移动与位置行走、前后冲刺、Drive Rush、跳跃、预跳帧和落地硬直。WalkingForward/Back DashingDrive RushPrejump FramesLanding Recovery
Game Data游戏数据帧、受击硬直、输入缓冲、蓄力技、优先级、伤害修正和系统数据。Frame dataHitstun/Blockstun/HitstopInput BufferCharge MovesDamage ScalingSystem Data